How to Play SILVA
SILVA is a card game of bluffing and strategy.
Here we'll explain the rules and all the cards in a simple, easy-to-understand way!
How to Play / Rules
Let's learn the game step by step!
What is SILVA?
Card Back
Kukunochi
Sword Maiden
Brewer
Each game takes only 2 to 10 minutes, so it's quick and fun!
There are 11 types of cards, 18 in total (+ 2 rule cards).
Try to guess your opponents' cards and eliminate them while protecting yourself. The last player standing wins!
Setting Up the Game
Rebirth Card (sideways)
3. Each player draws 1 card from the top of the draw pile. This is your hand — only you can see it!
Draw 1 = Your hand
Hint: Shuffle the cards really well so the game is fair and fun!
What You Do on Your Turn
1. Draw 1 card from the draw pile
→ Now you have 2 cards in your hand.
Your hand
Draw from pile
Now you have 2!
→ Show the card to everyone.
Keep (hand)
Play! (face-up)
→ Every card has a special power. We'll explain them later!
4. Place the used card in your discard area
→ Line them up from left to right.
Important! You MUST use the card's ability when you play it. You can't say "never mind"!
What is "Elimination"?
Hit by opponent's ability...
Reveal hand & eliminated
Then just watch the rest of the game!
Remember: When an opponent's ability forces you to discard a card, that card's ability does NOT activate. Abilities only work when you play the card yourself on your turn!
How to Win
1. The draw pile runs out
→ All remaining players reveal their hands. The player with the highest number wins! If tied, it's a draw.
No.10
No.6
→ If everyone else is eliminated, you win!
3. All players eliminated at once
→ If everyone gets knocked out at the same time, it's a draw.
Important Rules Summary
Can't play this!
Keep it secret!
Kukunochi's weakness!
→ It can only be discarded by an opponent's ability. Keep it in your hand!
* Cards discarded by opponents' abilities do NOT activate
→ Abilities only work when you play the card yourself on your turn.
* Info from Scout must be kept secret!
→ When you peek at someone's hand with Scout, you can't tell anyone else. Use the info wisely!
Card Guide
Here are all 11 types of cards!
Young Kukunochi
No.0 1 card (Rebirth Card)It only joins your hand when Kukunochi (No.10) is revived — that's why it's called the "Rebirth Card".
Place it sideways next to the draw pile at the start of the game.
When the draw pile runs out and players compare numbers, this card beats Spirit (No.8) only — a special rule!
Tip: This is Kukunochi's revival token. You can't draw it from the deck during the game.
Boy
No.1 2 cardsWhen the 2nd Boy appears: It gains the same ability as Sword Maiden (No.9)!
That means you can make an opponent draw 1 card, reveal both cards in their hand, and choose 1 to discard.
The number is the lowest, but when both Boys appear, it becomes super powerful!
Tip: The weakest number, but the 2nd one packs a huge punch! A slow starter that blooms late.
Trainee
No.2 2 cardsIf you're right, they're eliminated!
If you're wrong, nothing happens.
It's a gamble, but if you use Scout to peek at their hand first, you can guess perfectly!
Tip: Scout (No.3) + Trainee (No.2) = the ultimate combo! Peek first, then guess for a guaranteed elimination!
Scout
No.3 2 cardsBut beware! You're not allowed to tell anyone else what you saw.
Use the secret info to plan your next move wisely!
Tip: Knowing your opponent's card makes it much easier to decide what to do next!
Warrior
No.4 2 cardsThen, without seeing their hand, name a card number and force them to discard it if they have it.
Since you can't see their hand, it's all about intuition and reading your opponents!
Tip: Try to guess what card your opponent might have. If you're right, big damage!
Brewer
No.5 1 cardThe player with the lower number is eliminated!
If the numbers are the same, both players are eliminated!
It's a duel card — use it when you're sure your hand is stronger!
Tip: Use this when your hand has a high number. If it's low, you'll be the one eliminated!
Masu Craftsman
No.6 2 cardsWhen the 2nd one is played: Say "FOMUS" to summon the Guardian Masu!
You get a barrier that blocks elimination once. Even if you're about to be knocked out, you survive one time!
Tip: If you can play the 2nd one, you get insurance against one elimination. A great safety net!
Farmer
No.7 2 cards1st Farmer played: Next turn, look at the top 2 cards of the draw pile and pick 1.
2nd Farmer played: Look at the top 3 cards and pick 1! Return the rest to the pile.
Tip: Great for getting the card you want. Aim for powerful cards!
Spirit
No.8 2 cardsIf your hand is weak, you might get a strong card from your opponent! You can also give them a bad card.
Tip: Use this when your hand is weak for a chance at a big comeback!
Sword Maiden
No.9 1 cardYou get to choose 1 card for them to discard!
This is the only card that can truly defeat Kukunochi (No.10). It's Kukunochi's biggest fear!
Tip: The only card that can permanently eliminate Kukunochi. Use it wisely!
Kukunochi
No.10 1 cardYou can't play it on your turn, but keeping it in your hand gives you a huge advantage since it has the highest number.
If an opponent's ability forces you to discard it, you're eliminated.
BUT, if you're knocked out by any card OTHER than Sword Maiden, you discard your hand and draw the "Rebirth Card" (Young Kukunochi) to come back to life!
Tip: Keep this in your hand as long as you can. If the game goes to a number comparison, you'll almost certainly win!
Now that you know the rules and cards, go play SILVA!
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